Your goal often implies that two panels touch in one of their sides, so their edges disappear and they interact with each other. Gorogoa is a puzzle, a fable, and a work of art, all at the same time, and it's quite uniquely and personally presented in these three ways.Īs a puzzle offering, its gameplay is about manipulating up to four frames or panels that make up a square. It has also landed on PS4 and Xbox One this year, and if you don't own Nintendo's machine rest assured it can also be enjoyed on the big-screen consoles. The work that Jason Roberts has been conceiving virtually on his own for a whole five-year period was launched on PC, iOS, and Android devices (where it feels especially comfortable due to the use of the touchscreen), but has also arrived on the Nintendo Switch in a hybrid adaptation that provides the best of both worlds. It's called Gorogoa, and it's a shame that it launched at the very end of last year, because it deserved plenty of attention from fans of the genre and beyond. One of the best examples of this kind of approach is the masterpiece The Witness, but there's a more recent, simpler game, which has been flying under most people's radar and has many things in common. Something that intrigues us is how that manifestation in an interactive experience can be prepared, and when we feel that progressing in a game can be similar to an epiphany, we can't help but go to bed wide-eyed and think about it for days. In recent years there has been one special aspect in several puzzle games that has especially amazed us, and that's the sense of revelation the feeling of a discovery beyond the solution of a puzzle, the overcoming of a conundrum, or the arrival of a crucial point in a story.
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